Technical Demo : La toile du Diable.
The "Toile du diable" was a technical demo to initiate an original adventure game project called "Legions of Fears".
Using the classic "Point and Clic" system and the character control, the "Toile du Diable" had for goal to demonstrate our capabilities to have an Hyper-Realistic visual with a great speed of Background and Plans executions.
The demo was realized in 2002 in approximately 1 month.

I produced many of documents on this pre-production. Pipe of the animation and the integration of data, as well as the balance sheet of production.